Avali Hazmat Suit (based around Da'vali)
Made this model for fun, figured I'd sell it.
Cant fit too many preview images in this so here is Everything:
https://imgur.com/gallery/FmaxTtQ
Features:
-Blend file with extra tid bits like WIP stuff, FBX and OBJ files
-Rigged
-High poly and low poly versions (with textures for each)
Stuff you should know before buying:
-THIS IS NOT A VRC/CVR AVATAR OUT OF THE BOX
this model only comes with .FBX, .OBJ, .BLEND files, You will have to port it to VRchat/ChilloutVR Yourself.
Also the model has a lot of seperated, unnamed objects in the higher poly model
-THE OPTIMIZED VERSION IS NOT PERFECT
It is merely a short term option I am using, It should work for the most part but the topology is Awful and the weight painting is not as clean as before, Still though In unity I doubt it will look that bad.
-THIS WAS DESIGNED WITH FILMS IN MIND
I'm a 3d Film maker and though I enjoy it, making models is Not my primary focus most of the time, I barely even play vrc anymore and I'm not a furry I just think avalis are cool lol.
model is this much because I spent All day everyday for 2 weeks making it
-THE OPTIMIZED VERSION IN THE MAIN BLEND FILE IS OUT OF DATE
The real optimized version is in its own folder labeled "OPTIMIZED (update)"
Nerdy extra stuff:
Took heavy inspiration from the Hazmat suit made by Michael-Weisheim (who you can find on cg trader), Also the hazmats from the Big medium small post apocalypse collection along with a whole bunch of real life references. I'd say the SCBA gear on his back is pretty damn accurate, but I'll let you be the judge of that.
TERMS OF SERVICE:
-DO NOT SHARE THE MODELS FILES
-DO NOT RESELL THE MODELS FILES
-YOU ARE FREE TO PORT TO ANY GAME OR SOFTWARE ASLONG AS THE GAME OR SOFTWARE HAS A SECURE FILE SYSTEM AND RANDOM USERS CANT JUST TAKE IT
see? I typed in all caps so that means you gotta listen yknow???
I did check this myself a bit but if anyone has issues please let me know in the comments or in my discord or wherever so I can update this and fix the problem
1 blend file with weird things like WIP stuff, Fbx and obj files (optimized version too)